DIGITALTUTORS UNITY MOBILE GAME DEVELOPMENT ENVIRONMENT MODELING (3ds Max中液壓起重機建模及綁定教學) 英文教學版(DVD一片裝)     軟體簡介:   Inthisseriesoftutorials,wewilltalkaboutsomeofthestepsthatwewent throughinordertobuildthesubwaylevelforourUnitymobilegameproject. Inthiscoursewewillexaminetheprocessofcreatingthegamelevelforour Unitymobileproject.Wewillstartbyreferencingourgamedocument,which willgiveusagreatdealofinformation,notonlyonthelookofourmodels, butalsoonmoretechnicalaspectslikegeometryandtextureresolutions. We'lltalkaboutbasicmodelingtechniquesforcreatingthedifferentpartsof ourgamelevelandwe'llconcentrateoncreatingportionsofthelevelthatcan beseamlesslytiled.We'llgooverhowwecanbreakdownourreferenceartand wherewecanadduniquedetailstobreakuptherepeatinggeometry.We'll finishbytalkingaboutmethodsformakingsureallofthepiecesmatchup properlyandaresavedoutforuvandtexturework.Thiscoursegoesoverthe processforcreatingourgamelevelandthethoughtsbehindthedecisionsbut itisnotastep-by-stepmodelingtutorial.Ifyou'dliketogetuptospeedon modelinginMaya,I'drecommendtheIntroductiontoModelinginMayawhichgoes overthetoolsweusehereingreaterdetail.Ifyouwantamorestep-by-step lookatgame-typeenvironmentsingeneral,tryCreatingLowResolution EnvironmentsinMayaandPhotoshop.